#ifndef _DroneManager
#define _DroneManager

#include "Drone.h"

class DroneManager {
public:
	Drone *head;

	// Constructor
	DroneManager();
	// Deconstrucor
	~DroneManager();

	// Manage a new drone
	bool add(Connection* /*conn*/);
	// Delete a drone
	bool del(Drone* /*drone*/);
};

#endif // _DroneManager